Archive for October 21st, 2004

Music for Podcasts

Lots of discussion this week about non-RIAA music for podcasts. Early this year, when I decided IT Conversations would be more than just a hobby for me, I knew I needed to stay 100% legitimate with regard to music and other intellectual properties. I began using some music from Tanj, one of my son’s L.A. bands. [Sorry their web site is defunct.] I then spent many hours investigating what it takes to legally play and pay for mainstream music. I sent email to ASCAP, BMI, RIAA, SESAC and SoundExchange offerring to pay for music, but got only one response. It’s a truly Baroque system. [HowStuffWorks has a helpful tutorial on music licensing.] Bottom line: You can’t do it. If you’re running an Internet radio station, you’ll find a license for you. But there are no licenses for occasional use of so-called RIAA music. The closest category has minimum fees of thousands of dollars per year even if you just play one track to a handful of users.

At that time I was working on a project with Simon Carless and the Internet Archives. Simon suggested I get in touch with John Buckman at Magnatune, and after a brief exchange through email, I licensed some of the Magnatune collection for IT Conversations.

Magnatune may be the leading open record label, but if you look around there’s a lot of very good non-RIAA music that may be used either without a license, under Creative Commons, or available at reasonable cost. Not only is it a great way to get your music legally, but it also supports an important challenge to the copyright cartel.

Live from Pop!Tech



I’m streaming live the entire Pop!Tech 2004 conference today through Saturday (October 21-23). Click here to listen or check out the broadcast schedule. The program just got started, but I think it will be an awesome three days.

Update: Great blog coverage by David Weinberger. You can submit questions via the IT Conversations LiveQuestion system. No guarantee they’ll be answered — you’re competing with the folks in the live audience — but we’ll at least get them to the Pop!Tech crew.